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I can relate to this part in terms of visuals:

>It's very different from modern games, where each player looks like the fantasy version of a Marvel super hero

But isn't this true for most games?

>UO was the only game that I've ever played where you had "commoner" players. A lot of players failed to scale up, or to obtain top notch equipment.

I guess the main example I'm thinking of is Path of Exile. There is such a massive difference between your average player and the top tier. Or even not the top tier but enthusiasts.

I mean almost by definition most people wont have top notch equipment?



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