For example NPCs in games that have complexity that previously was not possible.
Good games often push the boundaries a bit, so should be a good example.
Of course now we can start arguing that there isn't a lot of investment into gaming currently, because it all goes into AI. Too bad.
For example NPCs in games that have complexity that previously was not possible.
Good games often push the boundaries a bit, so should be a good example.
Of course now we can start arguing that there isn't a lot of investment into gaming currently, because it all goes into AI. Too bad.